Classroom Game Design: Paul Andersen at TEDxBozeman

A fascinating talk treading the path I want to see. Applying the concepts of good games to learning design and teaching in the classroom.

Paul is even handed in his discussion presenting what worked and what didn’t but remembering that he must learn and evolve as much as his students. He provides the playground and games but they need to get the right things out of it.

It’s fascinating but this actually reminds me of my school days. Not the lectures but the interactivity. I assumed everyone else got the same because I didn’t know any better. It was only much later that I learnt just how progressive my school was.

These days I already know the benefits of this kind of student centred teaching. I got to see first hand just how challenging it is to get right but also the deep impact you have when you get it right.

The key thing I learnt growing up in such a student centred environment was that the skill of learning is itself the most important thing you can have and that it is a skill you can learn. Something they taught me about along with all the schools in my journey through education.

It’s always great to listen to such inspiring people.

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